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The sinking city fan art
The sinking city fan art












It’s a short shovel that seems odd and even random, but it works against smaller monsters. The melee weapon does the job to get out of close situations, but it isn’t the means to an end. Even so, it was made clear that being in the boat was only put in the game to get from point A to point B, as you can’t use weapons while maneuvering the boat.Ĭombat seems to only happen while on a mission or in an infested area. Sharp turns aren’t existent, and I found myself floating into the buildings or constantly hitting things. The boat is slow to maneuver through the waters. While swimming short distances might look promising, eels lurk below the waters and will feast on you. For those who’d rather stay dry, you can take the boat around the flooded streets of the city. I found myself having a harder time avoiding monsters and ran rather than trying to distract or fight them. Walking at the bottom of the ocean is extremely slow. If you dare traverse the bottom of the ocean surrounding Oakmont, your only equipment options are a harpoon and flares, which only temporarily distract the water monsters. I felt as if the skill tree was a nice addition, but didn’t offer anything fancy, over-expanding onto what Reed already had. Anything from holding more ammunition, faster reload times, and staying sane for much longer can be found there. The skill tree offers upgrades to your combat, vigor and mind. This was useful, but I found myself with more than enough bullets, having to leave the ones in the game as I already crafted too many. Bullets and packs can be crafted from the menu using items you’ve collected in the infested zones, scavenged or received from completed missions. First aid kits and antipsychotics help keep you alive and sane from the mysterious visions and monsters. You can take photos of crime scenes for evidence, which took me a while to realize this was something I could actually do. But going for the gun was always quicker. Rarely did I ever use the traps, and the bombs helped against the bigger, slower enemies. There is a small selection of guns, traps and bombs. Here though, you have a variety of features you can use. Running doesn’t seem much faster than walking, if by a slight margin. On land, your character can walk or run around. There are three different types of areas in The Sinking City: the land, under the ocean, and in a boat. One of the reasons why I was first interested in The Sinking City was the different areas you could explore and the secrets they held that tied them into the lore. The sea is bland, boring, and dark with long tentacle monsters.

The sinking city fan art series#

From the Sherlock Holmes series comes the Mind Palace and the Mind’s Eye features, which bring different elements to the game, though they are used heavily. Even so, the atmosphere, different areas within the city and color palette fit extremely well, and the missions touch on a variety of Lovecraft stories. The variety in characters seems to only be with the ones you interact with, and the combat leaves a lot to be desired. The Sinking City is plagued by its own monsters, with textures not loading, buildings and people being dropped in while you stand in one area or walk to some place, and long load times. Haunted by visions that seem to be plaguing many other townsfolk, it is your job to discover the source of the visions while solving the rest of the town’s issues, as well. Set in the 1920s within the half-submerged city of Oakmont, Massachusetts, players are Charles Reed, a U.S. Branching out into an open-world game, they’ve created The Sinking City. Their arsenal includes many Sherlock Holmes games, such as Sherlock Holmes: Crimes and Punishments and Sherlock Holmes: The Devil’s Daughter. Lovecraft, this supernatural action-adventure game was developed by Frogwares. Charles Reed and the Mystery Near the Docks.īased on fiction from H.P. While I let out a small cry every time I saw a monster and paid close attention to every clue, I slept like a baby at night with no worries of the tentacle arms that crawled from under my bed.

the sinking city fan art the sinking city fan art

Lovecraft stories, and the dark shadows that keep children up at night?” Well, I have an answer for you, and I can strongly answer that it isn’t The Sinking City. Back in May, I wrote an article that opened with “Have you ever thought about what you’d get if you mixed Sherlock Holmes, H.P.












The sinking city fan art